An animated short film about a Big Buck Bunny in HD
Copyright Blender Foundation | www.bigbuckbunny.org
Team
Sacha Goedegebure, Aka “Sago” (Netherlands)
Director
Story and screenplay
Storyboard artist
Character designer
Animatic editor
Character animator
Andy Goralczyk (Germany)
Art director
Character modeler
Character animator
Texture painter
Environment modeling and shading
Fur and feathers
Shading, lighting, compositing
Graphics design (web, dvd)
Enrico Valenza, Aka “EnV” (Italy)
Lead artist
Storyboard artist
Color guide artwork
Animatic editor
Character animator
Matte and texture painter
Environment design, layout, modeling and shading
Environment and props animation
Nathan Vegdahl, Aka “Cessen” (USA)
Rigger & Animator
Character animation
Character rigging
Environment and props animation
Compositing
William Reynish (Denmark)
Animator
Character animation
Animatic editing
Brecht Van Lommel (Belgium)
Technical Director
Software development, support & bug fixes
3D tools and rendering development,
Hair, grass and environment rendering software
Campbell Barton, Aka “Ideasman42″ (Australia)
Technical Director
Software development, support & bug fixes
Scripting & tools
Tree modeling and scripting
Environment and props animation
Render wrangler
Studio pipeline
Jan Morgenstern (Germany)
Music and sound design
Sound effects, foley design, audio mixing and post-production
Ton Roosendaal (Netherlands)
Producer
Project realization, finances, planning
Software development, scheduling